Torque 3D
latest

Introduction

  • What is Torque 3D?
  • Directory Tour - TODO
  • Features
  • Toolbox (Deprecated)
  • Web Publishing (Deprecated)

Setup

  • Overview - TODO
  • Required Downloads - TODO
  • Installing DirectX SDK - TODO
  • Install Visual Studio 2015 - TODO
  • Setup Visual Studio 2015 - TODO
  • Your First Project - TODO

World Editor

  • Basics
  • Adding Objects
  • Editors
  • Tutorials

Gui Editor

  • Overview
  • Tutorials

Artist Guide

  • Primer
    • Torque Art Primer - TODO
    • Torque Character Primer
  • Formats
  • Exporters
  • Tutorials

Scripting

  • Overview
  • Simple
  • Advanced

Engine

  • Audio
  • Lighting
  • Rendering
Torque 3D
  • Docs »
  • Primer
  • Edit on Bitbucket

PrimerΒΆ

  • Torque Art Primer - TODO
    • Introduction
      • File Formats
      • Coordinate System
      • Normal/Bump Maps
    • 3-Space Features
      • COLLADA and DTS
      • Level-of-Detail (LOD)
      • Bounds
      • Collision Geometry
      • Billboards
      • Imposters
      • Mounting
    • Animation Concepts
      • Threads
      • Ground Transforms
      • Triggers
      • Blends
    • Materials
      • Material Mapping
      • Material and Skin Swapping
        • Skinning
      • Animated Materials
        • UV animation
        • Image Sequence animation
    • Conclusion
  • Torque Character Primer
    • Introduction
      • Character Setup Pipeline
      • Hitboxes and Damage Location specifications
    • Conclusion
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