Torque 3D
latest
Introduction
What is Torque 3D?
Directory Tour - TODO
Features
Toolbox (Deprecated)
Web Publishing (Deprecated)
Setup
Overview - TODO
Required Downloads - TODO
Installing DirectX SDK - TODO
Install Visual Studio 2015 - TODO
Setup Visual Studio 2015 - TODO
Your First Project - TODO
World Editor
Basics
Adding Objects
Editors
Tutorials
Gui Editor
Overview
Tutorials
Artist Guide
Primer
Formats
Exporters
Tutorials
Scripting
Overview
Simple
Advanced
Player Class
Player Datablock
Shapebase Class - TODO
Turrets - TODO
Triggers - TODO
Weapons - TODO
Proximity Mines
Camara Modes - TODO
RTS Prototype - TODO
Introduction
Create A New Project
Camera Setup
Mouse Setup
Mouse Cursor Toggling
Placing Structures Using The GUI
Mouse-Driven Input
Player Spawning
Movement
Spawning Enemy Targets
Attacking
Tweaking Attacks
Destination Markers
Creating a Material
Creating a Decal
Spawning the Marker
Erasing the Marker
Camera Modes
Orbit Camera
Overhead Camera
Going More Real-Time Strategy
Conclusion
Adventure Prototype - TODO
Mission Triggers - TODO
TSShapeConstructor - TODO
Engine To Script
Projectiles
Networking
Engine
Audio
Lighting
Rendering
Torque 3D
Docs
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Advanced
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RTS Prototype - TODO
Edit on Bitbucket
RTS Prototype - TODO
¶
Introduction
¶
Create A New Project
¶
Camera Setup
¶
Mouse Setup
¶
Mouse Cursor Toggling
¶
Placing Structures Using The GUI
¶
Mouse-Driven Input
¶
Player Spawning
¶
Movement
¶
Spawning Enemy Targets
¶
Attacking
¶
Tweaking Attacks
¶
Destination Markers
¶
Creating a Material
¶
Creating a Decal
¶
Spawning the Marker
¶
Erasing the Marker
¶
Camera Modes
¶
Orbit Camera
¶
Overhead Camera
¶
Going More Real-Time Strategy
¶
Conclusion
¶